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Devlog
v0.2.5 changelog
July 07, 2026
by
k0zakinio
Community The game is now called ridgerunners from ridgerunner, updated all copy. ridgerunners now has a Discord! Hit the new button on the title screen to join: daily seed races, route talk, share vi...
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v0.2.4 changelog
July 07, 2026
by
k0zakinio
Hazards Rockfall chutes now show a pile of boulders at their source, so you can see where the rocks come from. Blast the pile for the same speed boost a rolling boulder pays — and that chute stays q...
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v0.2.3 changelog
July 06, 2026
by
k0zakinio
Courses Spiral-in routes now truly spiral: the course winds more than a full turn around a finish near the middle of the map, each checkpoint tighter than the last. They used to be a plain zigzag. Oth...
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v0.2.2 changelog
July 06, 2026
by
k0zakinio
Options - New "Invert mouse Y" option in settings — flips mouse up/down for aiming and the race-watch camera...
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v0.2.1 changelog
July 06, 2026
by
k0zakinio
Skiing - Cresting a ridge or dropping off a terrace now launches you into the air the way it should, instead of sucking you down the far side. Small bumps are still smoothed over so bumpy terrain stay...
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ridgerunner public
July 05, 2026
by
k0zakinio
#launch
It's here, the game I've wanted to build for the longest time. It isn't the best graphics, it isn't the best physics, and I'm sure as hell there a lot of bugs. But for now, I am enjoying just booting...
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